Impossamole: Difference between revisions

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'''Impossamole - Gremlin Graphics''' [http://www.atarilegend.com/games/games_detail.php?game_id=435]
'''[http://www.atarilegend.com/games/games_detail.php?game_id=435 Impossamole] {{--}} {{AL-Gremlin Graphics}}'''




Cheat mode:
For the cheat mode enter one of the following names at the high score screen to activate the corresponding cheat function.


Enter one of the following names at the high score screen to activate the corresponding cheat function.


Code        Effect
{| border="1" class="wikitable" style="text-align:left"
|-
HEINZ       Full power bars   ''(apparently HEINZ-3 might also work?)''
! style="background:#9dffef;" | Hi-Score Name
ANNFRANK   Low energy refill
! style="background:#33ffef;" | Effect
LUMBAJAK    Double-length energy bar
|-
OOCHOUCH   Walk on water
| LUMBAJAK || doubles the length of the energy bar
COMMANDO   No time limit on all weapons
|-
JUGGLERS   Unknown - anyone know?
| HEINZ || three complete energy bars
|-
| ANNFRANK || adds energy
|-
| OOCHOUCH || allows you to walk on lethal surfaces
|-
| COMMANDO || no time limit for weapons
|-
| JUGGLERS || worms give double health
|-
|}




Back to [[Cheats]]
{{cheats}}
[[Category:Atari ST games]]

Latest revision as of 05:25, 3 May 2009

Impossamole -- Gremlin Graphics


For the cheat mode enter one of the following names at the high score screen to activate the corresponding cheat function.


Hi-Score Name Effect
LUMBAJAK doubles the length of the energy bar
HEINZ three complete energy bars
ANNFRANK adds energy
OOCHOUCH allows you to walk on lethal surfaces
COMMANDO no time limit for weapons
JUGGLERS worms give double health


List of cheats