TruePaint/Prism Paint file format: Difference between revisions

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>Lp
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<pre>
<pre>
TruePaint      *.TPI *.TPA
TruePaint      *.TPI
Prism Paint    *.PNT
Prism Paint    *.PNT


Line 16: Line 16:
128 bytes      total for header
128 bytes      total for header


3*palette_size    words  Palette data, RGB, values 0..1000. The colors are in  
3*palette_size    words  Palette data, RGB, values 0..1000. The colors are in VDI order
                          VDI order
                            
                            
picture_data_size  bytes  Interleaved bitplanes for bits_per_pixel<16, a 16 bit  
picture_data_size  bytes  The line length is a multiple of 16 pixels for all bit depths
                          word per pixel for 16-bit pictures, RRRRrGGGGGgBBBBBb.
                          Interleaved bitplanes for bits_per_pixel<16
                           The line length is a multiple of 16 pixels for all bit depths
                          16 bit word per pixel for 16-bit pictures, RRRRrGGGGGgBBBBBb
                           24 bit is stored R, G, B in that order
 
The prism paint compressed format uses the packbits compression algorithm. For every  
The prism paint compressed format uses the packbits compression algorithm. For every  
scanline the bitplanes are compressed separately. The falcon high color resolution  
scanline the bitplanes are compressed separately. The falcon high-color resolution  
(16 bit) is compressed as if there were 16 bitplanes, which there are not.
(16 bit) is compressed as if there were 16 bitplanes, which there are not.
 
The same rule applies to 24 bits per pixel.
 
TPA - True Paint Animation
Currently no documentation available.
</pre>
</pre>
See also [[PackBits Compression Algorithm]]
See also [[PackBits Compression Algorithm]]


Back to [[ST Picture Formats]]
Back to [[ST Picture Formats]]

Revision as of 16:57, 11 February 2017

TruePaint       *.TPI
Prism Paint     *.PNT

  1 long        $504e5400 'PNT\0' TruePaint Magic
  1 word        $0100             ???? file version
  1 word        palette_size      Might be there in true color
  1 word        x_size
  1 word        y_size
  1 word        bits_per_pixel
  1 word        compression, $0000 uncompressed, $0001 packbits compressed
  1 long        picture_data_size = ((x_size+15)&0xffff0)*y_size*bits_per_pixel/8 
                (uncompressed)
108 bytes       $0
---------
128 bytes       total for header

3*palette_size     words   Palette data, RGB, values 0..1000. The colors are in VDI order
                          
picture_data_size  bytes   The line length is a multiple of 16 pixels for all bit depths
                           Interleaved bitplanes for bits_per_pixel<16
                           16 bit word per pixel for 16-bit pictures, RRRRrGGGGGgBBBBBb
                           24 bit is stored R, G, B in that order

The prism paint compressed format uses the packbits compression algorithm. For every 
scanline the bitplanes are compressed separately. The falcon high-color resolution 
(16 bit) is compressed as if there were 16 bitplanes, which there are not.
The same rule applies to 24 bits per pixel.

See also PackBits Compression Algorithm

Back to ST Picture Formats