Atari Panther: Difference between revisions

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[[Image:Atari_Panther_chassis.gif|right|300px|Atari Panther Concept Chassis]]
[[Image:Atari_Panther_chassis.gif|right|300px|Atari Panther Concept Chassis]]


*The Atari Panther was scheduled to be launched in 1991, however it was '''Not released''', as the Jaguars development was rapid and Atari saw an opportunity to "skip" a generation. It was a 32bit console & predecessor to Jaguar. Two known games were written for it, Crescent Galaxy and Raiden.
The Atari Panther was scheduled to be launched in 1991, however it was '''Not released''', as the Jaguars development was rapid and Atari saw an opportunity to "skip" a generation. It was a 32bit console & predecessor to Jaguar. Two known games were written for it, Crescent Galaxy and Raiden.


====Hardware Specs====
====Hardware Specs====

Revision as of 03:48, 28 July 2011

Atari Panther Concept Chassis

The Atari Panther was scheduled to be launched in 1991, however it was Not released, as the Jaguars development was rapid and Atari saw an opportunity to "skip" a generation. It was a 32bit console & predecessor to Jaguar. Two known games were written for it, Crescent Galaxy and Raiden.

Hardware Specs

  • Motorola 68000 running at 16Mhz
  • 32k of fast static Ram
  • 64k of ROM
  • 8k reserved solely for sound
  • 29bit DSP (Digital Signal Processor with various filters etc
  • 25 Separate voices each with independant volume
  • Main resolution of 320 by 200 (non interlaced)
  • 32 colours per line from a pallette of 262,144 colours giving 7,860 on screen at any one time (very impressive for the day!)
  • 32bit Graphic processor running at 32Mhz
  • 2,000 sprites on screen at any one time!

(This information came from Zero Magazine (Issue 21, Dennis Publishing))