Omnitrend's Universe: Difference between revisions
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>Evilmoo No edit summary |
>Evilmoo (fifth page added) |
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|Change ascent status. | |Change ascent status. | ||
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|CARGO<BR>MANIFEST | |||
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|up arrow | |||
|Move arrow pointer up. | |||
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|down arrow | |||
|Move arrow pointer down. | |||
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|1 ... 5 | |||
|Moves cargo item on<BR>pointer row onto Orbital<BR>shuttle 1-5. | |||
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|<0> | |||
|Moves cargo item on<BR>pointer row into cargo<BR>hold. | |||
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|SELECT | |||
|Scroll manifest down one line. | |||
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|OPTION | |||
|Scroll manifest up one line. | |||
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|START | |||
|Exit Cargo Manifest. | |||
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|LAUNCH<BR>ORBITERS | |||
|Load Orbiters | |||
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|<ESC> | |||
|Exit Launch Orbiters. | |||
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|OPTION | |||
|Advance to next section<BR>and highlight. | |||
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|SELECT | |||
|Change currently high-<BR>lighted area. | |||
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|If "ENERGY" is<BR>selected | |||
|num input | |||
|Enter percentage energy<BR>to load. | |||
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|If "CREW" is selected | |||
|SELECT | |||
|Crew load status changes. | |||
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|If "ORE" is selected | |||
|num input | |||
|Enter quantity of Ore to<BR>load onto orbiter. | |||
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|If "PSNGR" is selected | |||
|num input | |||
|Enter number of pas-<BR>sengers to load onto<BR>orbiter. | |||
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|START | |||
|Launch orbiters. | |||
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|Once orbiters are<BR>launched | |||
|1 ... 5 | |||
|Change descent status of<BR>orbiters 1-5. | |||
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|REPORT<BR>STATUS | |||
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|OPTION | |||
|Move arrow to next<BR>selection. | |||
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|SELECT | |||
|Display status of selected<BR>system or exit if on<BR>"* * EXIT * *" | |||
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|If computer is displaying<BR>status of a section | |||
|START | |||
|Return to Report Status<BR>menu. | |||
|} | |} | ||
Revision as of 17:25, 10 September 2007
| SECTION | SUB-SECTION | CURRENT DISPLAY | KEYPRESS | FUNCTION |
|---|---|---|---|---|
| HYPERDRIVE | Local Group Chart |
up arrow | Move cursor up one line. | |
| down arrow | Move cursor down one line. | |||
| If "V" column has "Y" on same line as cursor |
OPTION | Go to Planetary Bodies. | ||
| IF cursor turns into a ">" on line as "X:" |
OPTION | Computer is now ready for manual numeric input. | ||
| If cursor is a ">" on the line with "X:" |
num input | Enter x, y, and z coordinates. | ||
| If cursor is a ">" on the line with "X:" and you have entered coordinates |
SELECT | Computer calculates a hyperspace jump and goes to Local Group Map screen. | ||
| If cursor is on any other line | SELECT | Computer calculates a hyperspace jump and goes to Local Group Map screen. | ||
| Local Group Map |
OPTION | Return to Local Group Chart. | ||
| SELECT | Execute hyperspace jump. | |||
| Planetary Bodies | START | Return to Local Group Chart. | ||
| WEAPONS | If the bottom of the screen is blank |
<T> | Select a target. | |
| (same as above) | <L> | Fire laser. | ||
| (same as above) | <M> | Fire missile(s). | ||
| (same as above) | <O> | Go to the Emergency Systems menu. | ||
| (same as above) | <D> | Dock with target. | ||
| (same as above) | START | Exit from Weapons. | ||
| Target Select | Computer is asking for a target |
1 ... 4 | Selects target. | |
| "Viewmag?" | up arrow | Increase tactical viewer magnification by 10%. | ||
| (same as above) | down arrow | Decrease tactical viewer magnification by 10%. | ||
| (same as above) | RETURN | Begin tactical high definition scan. | ||
| "Visual Damage?" | Y/N | Select flashing damage display. | ||
| Laser | "Confirm" | <C> | Laser lock-on confirmed; fire laser. | |
| Missiles | Computer lists all missile types and current stores of each |
0-9 | Selects a missile type. | |
| "Salvo size?" | num input | Select number of missiles to fire in salvo. | ||
| "Confirm?" | <C> | Confirms lock-on and firing. | ||
| Emergency | <O> | Overload hyperdrive. | ||
| <R> | Launch rescue pods. | |||
| Overload | Computer is displaying overload countdown |
<A> | Aborts countdown to overload. | |
| Dock/boarding | "Number of boarders?" | num input | Enters number of crew to board target ship. | |
| Computer is displaying the boarding battle |
<R> | Retreat back to main ship. | ||
| MONEY EXCHANGE |
<ESC> | Exit Money Exchange. | ||
| <E> | Go to Exchange. | |||
| <T> | Go to Transfer. | |||
| Exchange | <1> | Go to Xchng Ore-Credits. | ||
| <2> | Go to Xchng Ore-Ore. | |||
| Xchng Ore-Credits |
<C> | Exchange Credits-to-Ore. | ||
| <O> | Exchange Ore-to-Credits. | |||
| If computer is displaying "Number of Credits?" |
num input | Enter number of credits to be exchanged for Ore. | ||
| If computer is displaying "Units of Ore?" |
num input | Enter units of Ore to be exchanged for credits. | ||
| Xchng Ore-Ore |
If computer is displaying "Exchange which ore?" |
1 ... 4 | Enter Ore to exchange from. | |
| If computer is displaying "To which Ore?" |
1 ... 4 | Enter Ore to exchange to. | ||
| Transfer | If computer is displaying "Xchng from which Orbiter?" |
1 ... 5 | Enter orbiter to remove Ore from. | |
| If computer is displaying "To which Orbiter?" |
1 ... 5 | Enter orbiter to put Ore into. | ||
| CONTRACT HOUSE |
<ESC> | Exit Contract House. | ||
| 1 ... 5 | Select contract 1-5. | |||
| TRAVELER'S TERMINUS |
<ESC> | Exit Traveler's Terminus. | ||
| <L> | Go to Load Travs. | |||
| Go to Unload Travs. | ||||
| Load Travs | If computer is displaying "Which Orbiter?" |
1 ... 5 | Enter orbiter to load pas- sengers onto. | |
| If computer id displaying "How many passengers?" |
num input | Enter number of pas- sengers to load onto selected Orbiter. | ||
| Unload Travs | If computer is displaying "Which Orbiter?" |
1 ... 5 | Enter orbiter to unload passengers from. | |
| If computer is displaying "How many passengers?" |
num input | Enter number of pas- sengers to unload from selected orbiter. | ||
| DEPARTURES | <ESC> | Exit Departure. | ||
| <R> | Go to Repair. | |||
| <F> | Go to Fuel. | |||
| Go to Board. | ||||
| <L> | Launch Orbiters. Go to Ascent. | |||
| Repair | 1 ... 5 | Enter orbiter number 1-5. | ||
| Computer is displaying "Repair how many points?" |
num input | Enter number of points to be repaired. | ||
| Fuel | 1 ... 5 | Enter orbiter to be fueled. | ||
| Computer is displaying "How much energy?" |
num input | Enter number of units to be put into selected orbiter. | ||
| Board Ascent |
1 ... 5 | You board spacecraft 1-5 for the ascent. | ||
| 1 ... 5 | Change ascent status. | |||
| CARGO MANIFEST |
up arrow | Move arrow pointer up. | ||
| down arrow | Move arrow pointer down. | |||
| 1 ... 5 | Moves cargo item on pointer row onto Orbital shuttle 1-5. | |||
| <0> | Moves cargo item on pointer row into cargo hold. | |||
| SELECT | Scroll manifest down one line. | |||
| OPTION | Scroll manifest up one line. | |||
| START | Exit Cargo Manifest. | |||
| LAUNCH ORBITERS |
Load Orbiters | <ESC> | Exit Launch Orbiters. | |
| OPTION | Advance to next section and highlight. | |||
| SELECT | Change currently high- lighted area. | |||
| If "ENERGY" is selected |
num input | Enter percentage energy to load. | ||
| If "CREW" is selected | SELECT | Crew load status changes. | ||
| If "ORE" is selected | num input | Enter quantity of Ore to load onto orbiter. | ||
| If "PSNGR" is selected | num input | Enter number of pas- sengers to load onto orbiter. | ||
| START | Launch orbiters. | |||
| Once orbiters are launched |
1 ... 5 | Change descent status of orbiters 1-5. | ||
| REPORT STATUS |
OPTION | Move arrow to next selection. | ||
| SELECT | Display status of selected system or exit if on "* * EXIT * *" | |||
| If computer is displaying status of a section |
START | Return to Report Status menu. |