Cyber Paint Cell file format: Difference between revisions

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1 word      magic [$FFFF]
1 word      magic [$FFFF]
1 word      resolution [always 0 for low res]
1 word      resolution [always 0 = low res]
16 words    palette
16 words    palette
12 bytes    filename [usually "        .  "]
12 bytes    filename [usually "        .  "]
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? bytes    image data
? bytes    image data


The image data is always compressed and is simply copied onto the  
The image data is always uncompressed and is simply copied onto the  
screen at position (x, y) specified in the header.
screen at position (x, y) specified in the header.
</pre>
</pre>
Back to [[ST Picture Formats]]
Back to [[ST Picture Formats]]

Latest revision as of 03:31, 3 January 2017

Cyber Paint Cell    *.CEL

Saved much like a sequence frame, however some fields are not used.
They can be any size up to 320x200.

1 word      magic [$FFFF]
1 word      resolution [always 0 = low res]
16 words    palette
12 bytes    filename [usually "        .   "]
1 word      limits [not used]
1 word      speed [not used]
1 word      steps [not used]
1 word      x offset [0 - 319]
1 word      y offset [0 - 199]
1 word      width in pixels [max. 320]
1 word      height in pixels [max. 200]
1 byte      operation [always 0 = copy]
1 byte      storage method [always 0 = uncompressed]
1 long      length of data in bytes
30 bytes    reserved
30 bytes    padding
--------
128 bytes   total for header

? bytes     image data

The image data is always uncompressed and is simply copied onto the 
screen at position (x, y) specified in the header.

Back to ST Picture Formats