Difference between revisions of "Omnitrend's Universe"
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| | | | ||
| − | |If cursor is a ">" on the <BR>line with "X:" | + | |If cursor is a ">" on the<BR>line with "X:" |
|num input | |num input | ||
|Enter x, y, and z<BR>coordinates. | |Enter x, y, and z<BR>coordinates. | ||
| Line 38: | Line 38: | ||
| | | | ||
| | | | ||
| − | |If cursor is a ">" on the line with "X:" and you<BR>have entered<BR>coordinates | + | |If cursor is a ">" on the<BR>line with "X:" and you<BR>have entered<BR>coordinates |
|SELECT | |SELECT | ||
|Computer calculates a<BR>hyperspace jump and<BR>goes to Local Group<BR>Map screen. | |Computer calculates a<BR>hyperspace jump and<BR>goes to Local Group<BR>Map screen. | ||
| Line 256: | Line 256: | ||
|If computer is displaying<BR>"Xchng from which<BR>Orbiter?" | |If computer is displaying<BR>"Xchng from which<BR>Orbiter?" | ||
|1 ... 5 | |1 ... 5 | ||
| − | |Enter orbiter to remove Ore from. | + | |Enter orbiter to remove<BR>Ore from. |
|- | |- | ||
| | | | ||
| Line 275: | Line 275: | ||
|1 ... 5 | |1 ... 5 | ||
|Select contract 1-5. | |Select contract 1-5. | ||
| + | |- | ||
| + | |TRAVELER'S<BR>TERMINUS | ||
| + | | | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Traveler's Terminus. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<L> | ||
| + | |Go to Load Travs. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<U> | ||
| + | |Go to Unload Travs. | ||
| + | |- | ||
| + | | | ||
| + | |Load Travs | ||
| + | |If computer is displaying<BR>"Which Orbiter?" | ||
| + | |1 ... 5 | ||
| + | |Enter orbiter to load pas-<BR>sengers onto. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If computer id displaying<BR>"How many passengers?" | ||
| + | |num input | ||
| + | |Enter number of pas-<BR>sengers to load onto<BR>selected Orbiter. | ||
| + | |- | ||
| + | | | ||
| + | |Unload Travs | ||
| + | |If computer is displaying<BR>"Which Orbiter?" | ||
| + | |1 ... 5 | ||
| + | |Enter orbiter to unload<BR>passengers from. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If computer is displaying<BR>"How many passengers?" | ||
| + | |num input | ||
| + | |Enter number of pas-<BR>sengers to unload from<BR>selected orbiter. | ||
| + | |- | ||
| + | |DEPARTURES | ||
| + | | | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Departure. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<R> | ||
| + | |Go to Repair. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<F> | ||
| + | |Go to Fuel. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<B> | ||
| + | |Go to Board. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<L> | ||
| + | |Launch Orbiters. Go to<BR>Ascent. | ||
| + | |- | ||
| + | | | ||
| + | |Repair | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |Enter orbiter number 1-5. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |Computer is displaying<BR>"Repair how many<BR>points?" | ||
| + | |num input | ||
| + | |Enter number of points to<BR>be repaired. | ||
| + | |- | ||
| + | | | ||
| + | |Fuel | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |Enter orbiter to be fueled. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |Computer is displaying<BR>"How much energy?" | ||
| + | |num input | ||
| + | |Enter number of units to<BR>be put into selected<BR>orbiter. | ||
| + | |- | ||
| + | | | ||
| + | |Board<BR>Ascent | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |You board spacecraft 1-5<BR>for the ascent. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |Change ascent status. | ||
| + | |- | ||
| + | |CARGO<BR>MANIFEST | ||
| + | | | ||
| + | | | ||
| + | |up arrow | ||
| + | |Move arrow pointer up. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |down arrow | ||
| + | |Move arrow pointer down. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |Moves cargo item on<BR>pointer row onto Orbital<BR>shuttle 1-5. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<0> | ||
| + | |Moves cargo item on<BR>pointer row into cargo<BR>hold. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Scroll manifest down one line. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Scroll manifest up one line. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |START | ||
| + | |Exit Cargo Manifest. | ||
| + | |- | ||
| + | |LAUNCH<BR>ORBITERS | ||
| + | |Load Orbiters | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Launch Orbiters. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Advance to next section<BR>and highlight. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Change currently high-<BR>lighted area. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If "ENERGY" is<BR>selected | ||
| + | |num input | ||
| + | |Enter percentage energy<BR>to load. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If "CREW" is selected | ||
| + | |SELECT | ||
| + | |Crew load status changes. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If "ORE" is selected | ||
| + | |num input | ||
| + | |Enter quantity of Ore to<BR>load onto orbiter. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If "PSNGR" is selected | ||
| + | |num input | ||
| + | |Enter number of pas-<BR>sengers to load onto<BR>orbiter. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |START | ||
| + | |Launch orbiters. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |Once orbiters are<BR>launched | ||
| + | |1 ... 5 | ||
| + | |Change descent status of<BR>orbiters 1-5. | ||
| + | |- | ||
| + | |REPORT<BR>STATUS | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Move arrow to next<BR>selection. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Display status of selected<BR>system or exit if on<BR>"* * EXIT * *" | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If computer is displaying<BR>status of a section | ||
| + | |START | ||
| + | |Return to Report Status<BR>menu. | ||
| + | |- | ||
| + | |PROGRAM<BR>CONTROL | ||
| + | | | ||
| + | | | ||
| + | |START | ||
| + | |Exit Program Status. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |up arrow | ||
| + | |Move row pointer one<BR>row up. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |down arrow | ||
| + | |Move row pointer one<BR>row down. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Change column pointer. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Change value pointed at<BR>by row and column<BR>pointer. | ||
| + | |- | ||
| + | |BUYER'S<BR>BOARD | ||
| + | | | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Buyer's Board. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |0 ... 9 | ||
| + | |Purchase product 0-9. | ||
| + | |- | ||
| + | |PORTMASTER | ||
| + | | | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Portmaster. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |up arrow | ||
| + | |Move row pointer up one<BR>row. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |down arrow | ||
| + | |Move row pointer down<BR>one row. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<L> | ||
| + | |Loading selected item<BR>onto orbiter. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<C> | ||
| + | |Go to Change Orbiter. | ||
| + | |- | ||
| + | | | ||
| + | |Change Orbiter | ||
| + | | | ||
| + | |1 ... 5 | ||
| + | |Change current orbiter to<BR>1-5. | ||
| + | |- | ||
| + | |SELLER'S<BR>BOARD | ||
| + | | | ||
| + | | | ||
| + | |<ESC> | ||
| + | |Exit Seller's Board. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<A> | ||
| + | |Add an item from any<BR>orbiter. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<R> | ||
| + | |Go to Remove Item. | ||
| + | |- | ||
| + | | | ||
| + | |Remove Item | ||
| + | |If computer is displaying<BR>"ITEM NUMBER?" | ||
| + | |0 ... 9 | ||
| + | |Remove item 0-9 from<BR>Seller's Board. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<P> | ||
| + | |Go to Item Pricing. | ||
| + | |- | ||
| + | | | ||
| + | |Item Pricing | ||
| + | |If computer is displaying<BR>"ITEM NUMBER?" | ||
| + | |0 ... 9 | ||
| + | |Enter number of item to<BR>price. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |num input | ||
| + | |Enter new price. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |<S> | ||
| + | |Start bidding. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |If computer is displaying<BR>"BIDDING UNDERWAY" | ||
| + | |<H> | ||
| + | |Halts bidding. | ||
| + | |- | ||
| + | |PARTS<BR>REMOVAL | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Advances pointer to next<BR>systems. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Reverses pointer to pre-<BR>vious system. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |space bar | ||
| + | |Changes the current sys-<BR>tem's status. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |START | ||
| + | |Exit Parts Removal. | ||
| + | |- | ||
| + | |PARTS<BR>PURCHASE | ||
| + | | | ||
| + | | | ||
| + | |OPTION | ||
| + | |Advanced pointer to next<BR>section. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |SELECT | ||
| + | |Highlight a section for<BR>input. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | | | ||
| + | |START | ||
| + | |Exit Parts Purchase. | ||
| + | |- | ||
| + | | | ||
| + | |Parts | ||
| + | |"PARTS" is highlighted | ||
| + | |num input | ||
| + | |Input system, part<BR>number, and quantity if<BR>necessary. Computer dis-<BR>plays part cost. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |RETURN | ||
| + | |Exit parts. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |"PARTS" is highlighted<BR>and part cost is <BR>displayed | ||
| + | |OPTION | ||
| + | |Aborts purchase. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |SELECT | ||
| + | |Purchase the displayed<BR>part. | ||
| + | |- | ||
| + | | | ||
| + | |Ore IV | ||
| + | |"ORE IV" is<BR>highlighted | ||
| + | |num input | ||
| + | |Input number of units of<BR>Ore IV to purchase. Com-<BR>puter displays cost. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |RETURN | ||
| + | |Exit Ore IV. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |"ORE IV" is highlighted<BR>and cost is displayed | ||
| + | |OPTION | ||
| + | |Abort purchase. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |SELECT | ||
| + | |Purchase displayed quan-<BR>tity of Ore IV. | ||
| + | |- | ||
| + | | | ||
| + | |Hulls | ||
| + | |"HULLS" is highlighted | ||
| + | |num input | ||
| + | |Input number of hulls to<BR>purchase. Computer dis-<BR>plays cost. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |RETURN | ||
| + | |Exit Hulls. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |"HULLS" is highlighted<BR>and cost is displayed | ||
| + | |OPTION | ||
| + | |Abort purchase. | ||
| + | |- | ||
| + | | | ||
| + | | | ||
| + | |(same as above) | ||
| + | |SELECT | ||
| + | |Purchase displayed quan-<BR>tity of hulls. | ||
|} | |} | ||
| + | |||
| + | |||
| + | [[Category:Atari ST games]] | ||
Latest revision as of 01:00, 4 June 2018
| SECTION | SUB-SECTION | CURRENT DISPLAY | KEYPRESS | FUNCTION |
|---|---|---|---|---|
| HYPERDRIVE | Local Group Chart |
up arrow | Move cursor up one line. | |
| down arrow | Move cursor down one line. | |||
| If "V" column has "Y" on same line as cursor |
OPTION | Go to Planetary Bodies. | ||
| IF cursor turns into a ">" on line as "X:" |
OPTION | Computer is now ready for manual numeric input. | ||
| If cursor is a ">" on the line with "X:" |
num input | Enter x, y, and z coordinates. | ||
| If cursor is a ">" on the line with "X:" and you have entered coordinates |
SELECT | Computer calculates a hyperspace jump and goes to Local Group Map screen. | ||
| If cursor is on any other line | SELECT | Computer calculates a hyperspace jump and goes to Local Group Map screen. | ||
| Local Group Map |
OPTION | Return to Local Group Chart. | ||
| SELECT | Execute hyperspace jump. | |||
| Planetary Bodies | START | Return to Local Group Chart. | ||
| WEAPONS | If the bottom of the screen is blank |
<T> | Select a target. | |
| (same as above) | <L> | Fire laser. | ||
| (same as above) | <M> | Fire missile(s). | ||
| (same as above) | <O> | Go to the Emergency Systems menu. | ||
| (same as above) | <D> | Dock with target. | ||
| (same as above) | START | Exit from Weapons. | ||
| Target Select | Computer is asking for a target |
1 ... 4 | Selects target. | |
| "Viewmag?" | up arrow | Increase tactical viewer magnification by 10%. | ||
| (same as above) | down arrow | Decrease tactical viewer magnification by 10%. | ||
| (same as above) | RETURN | Begin tactical high definition scan. | ||
| "Visual Damage?" | Y/N | Select flashing damage display. | ||
| Laser | "Confirm" | <C> | Laser lock-on confirmed; fire laser. | |
| Missiles | Computer lists all missile types and current stores of each |
0-9 | Selects a missile type. | |
| "Salvo size?" | num input | Select number of missiles to fire in salvo. | ||
| "Confirm?" | <C> | Confirms lock-on and firing. | ||
| Emergency | <O> | Overload hyperdrive. | ||
| <R> | Launch rescue pods. | |||
| Overload | Computer is displaying overload countdown |
<A> | Aborts countdown to overload. | |
| Dock/boarding | "Number of boarders?" | num input | Enters number of crew to board target ship. | |
| Computer is displaying the boarding battle |
<R> | Retreat back to main ship. | ||
| MONEY EXCHANGE |
<ESC> | Exit Money Exchange. | ||
| <E> | Go to Exchange. | |||
| <T> | Go to Transfer. | |||
| Exchange | <1> | Go to Xchng Ore-Credits. | ||
| <2> | Go to Xchng Ore-Ore. | |||
| Xchng Ore-Credits |
<C> | Exchange Credits-to-Ore. | ||
| <O> | Exchange Ore-to-Credits. | |||
| If computer is displaying "Number of Credits?" |
num input | Enter number of credits to be exchanged for Ore. | ||
| If computer is displaying "Units of Ore?" |
num input | Enter units of Ore to be exchanged for credits. | ||
| Xchng Ore-Ore |
If computer is displaying "Exchange which ore?" |
1 ... 4 | Enter Ore to exchange from. | |
| If computer is displaying "To which Ore?" |
1 ... 4 | Enter Ore to exchange to. | ||
| Transfer | If computer is displaying "Xchng from which Orbiter?" |
1 ... 5 | Enter orbiter to remove Ore from. | |
| If computer is displaying "To which Orbiter?" |
1 ... 5 | Enter orbiter to put Ore into. | ||
| CONTRACT HOUSE |
<ESC> | Exit Contract House. | ||
| 1 ... 5 | Select contract 1-5. | |||
| TRAVELER'S TERMINUS |
<ESC> | Exit Traveler's Terminus. | ||
| <L> | Go to Load Travs. | |||
| Go to Unload Travs. | ||||
| Load Travs | If computer is displaying "Which Orbiter?" |
1 ... 5 | Enter orbiter to load pas- sengers onto. | |
| If computer id displaying "How many passengers?" |
num input | Enter number of pas- sengers to load onto selected Orbiter. | ||
| Unload Travs | If computer is displaying "Which Orbiter?" |
1 ... 5 | Enter orbiter to unload passengers from. | |
| If computer is displaying "How many passengers?" |
num input | Enter number of pas- sengers to unload from selected orbiter. | ||
| DEPARTURES | <ESC> | Exit Departure. | ||
| <R> | Go to Repair. | |||
| <F> | Go to Fuel. | |||
| Go to Board. | ||||
| <L> | Launch Orbiters. Go to Ascent. | |||
| Repair | 1 ... 5 | Enter orbiter number 1-5. | ||
| Computer is displaying "Repair how many points?" |
num input | Enter number of points to be repaired. | ||
| Fuel | 1 ... 5 | Enter orbiter to be fueled. | ||
| Computer is displaying "How much energy?" |
num input | Enter number of units to be put into selected orbiter. | ||
| Board Ascent |
1 ... 5 | You board spacecraft 1-5 for the ascent. | ||
| 1 ... 5 | Change ascent status. | |||
| CARGO MANIFEST |
up arrow | Move arrow pointer up. | ||
| down arrow | Move arrow pointer down. | |||
| 1 ... 5 | Moves cargo item on pointer row onto Orbital shuttle 1-5. | |||
| <0> | Moves cargo item on pointer row into cargo hold. | |||
| SELECT | Scroll manifest down one line. | |||
| OPTION | Scroll manifest up one line. | |||
| START | Exit Cargo Manifest. | |||
| LAUNCH ORBITERS |
Load Orbiters | <ESC> | Exit Launch Orbiters. | |
| OPTION | Advance to next section and highlight. | |||
| SELECT | Change currently high- lighted area. | |||
| If "ENERGY" is selected |
num input | Enter percentage energy to load. | ||
| If "CREW" is selected | SELECT | Crew load status changes. | ||
| If "ORE" is selected | num input | Enter quantity of Ore to load onto orbiter. | ||
| If "PSNGR" is selected | num input | Enter number of pas- sengers to load onto orbiter. | ||
| START | Launch orbiters. | |||
| Once orbiters are launched |
1 ... 5 | Change descent status of orbiters 1-5. | ||
| REPORT STATUS |
OPTION | Move arrow to next selection. | ||
| SELECT | Display status of selected system or exit if on "* * EXIT * *" | |||
| If computer is displaying status of a section |
START | Return to Report Status menu. | ||
| PROGRAM CONTROL |
START | Exit Program Status. | ||
| up arrow | Move row pointer one row up. | |||
| down arrow | Move row pointer one row down. | |||
| OPTION | Change column pointer. | |||
| SELECT | Change value pointed at by row and column pointer. | |||
| BUYER'S BOARD |
<ESC> | Exit Buyer's Board. | ||
| 0 ... 9 | Purchase product 0-9. | |||
| PORTMASTER | <ESC> | Exit Portmaster. | ||
| up arrow | Move row pointer up one row. | |||
| down arrow | Move row pointer down one row. | |||
| <L> | Loading selected item onto orbiter. | |||
| <C> | Go to Change Orbiter. | |||
| Change Orbiter | 1 ... 5 | Change current orbiter to 1-5. | ||
| SELLER'S BOARD |
<ESC> | Exit Seller's Board. | ||
| <A> | Add an item from any orbiter. | |||
| <R> | Go to Remove Item. | |||
| Remove Item | If computer is displaying "ITEM NUMBER?" |
0 ... 9 | Remove item 0-9 from Seller's Board. | |
|
Go to Item Pricing. | |||
| Item Pricing | If computer is displaying "ITEM NUMBER?" |
0 ... 9 | Enter number of item to price. | |
| num input | Enter new price. | |||
| Start bidding. | ||||
| If computer is displaying "BIDDING UNDERWAY" |
<H> | Halts bidding. | ||
| PARTS REMOVAL |
SELECT | Advances pointer to next systems. | ||
| OPTION | Reverses pointer to pre- vious system. | |||
| space bar | Changes the current sys- tem's status. | |||
| START | Exit Parts Removal. | |||
| PARTS PURCHASE |
OPTION | Advanced pointer to next section. | ||
| SELECT | Highlight a section for input. | |||
| START | Exit Parts Purchase. | |||
| Parts | "PARTS" is highlighted | num input | Input system, part number, and quantity if necessary. Computer dis- plays part cost. | |
| (same as above) | RETURN | Exit parts. | ||
| "PARTS" is highlighted and part cost is displayed |
OPTION | Aborts purchase. | ||
| (same as above) | SELECT | Purchase the displayed part. | ||
| Ore IV | "ORE IV" is highlighted |
num input | Input number of units of Ore IV to purchase. Com- puter displays cost. | |
| (same as above) | RETURN | Exit Ore IV. | ||
| "ORE IV" is highlighted and cost is displayed |
OPTION | Abort purchase. | ||
| (same as above) | SELECT | Purchase displayed quan- tity of Ore IV. | ||
| Hulls | "HULLS" is highlighted | num input | Input number of hulls to purchase. Computer dis- plays cost. | |
| (same as above) | RETURN | Exit Hulls. | ||
| "HULLS" is highlighted and cost is displayed |
OPTION | Abort purchase. | ||
| (same as above) | SELECT | Purchase displayed quan- tity of hulls. |