Difference between revisions of "ST2BMP"
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'''Supported formats:''' | '''Supported formats:''' | ||
| − | DEGAS: .PI1, .PI2, .PI3, .PC1, .PC2, .PC3, ICN, BL1, BL2, BL3 | + | DEGAS: .PI1, .PI2, .PI3, .PC1, .PC2, .PC3, ICN, BL1, BL2, BL3 |
| − | Neochrome: .NEO | + | Neochrome: .NEO |
| − | CrackArt: .CA1, .CA2, .CA3 | + | CrackArt: .CA1, .CA2, .CA3 |
| − | ArtDirector: .ART | + | ArtDirector: .ART |
| − | STadCad: .PAC | + | STadCad: .PAC |
| − | Tiny: .TNY, .TN1, .TN2, .TN3, .TN4, .TN5, .TN6 | + | Tiny: .TNY, .TN1, .TN2, .TN3, .TN4, .TN5, .TN6 |
| − | Doodle: .DOO | + | Doodle: .DOO |
| − | Spectrum: .SPU, .SPC, .SPS, .SPX | + | Spectrum: .SPU, .SPC, .SPS, .SPX |
| − | Photochrome: .PCS | + | Photochrome: .PCS |
| − | QuantumPaint: .PBX | + | QuantumPaint: .PBX |
| − | Overscan: .PCI | + | Overscan: .PCI |
| − | HighresMedium: .HRM | + | HighresMedium: .HRM |
| − | DeLuxePaint ST (only the special ST format): .IFF | + | DeLuxePaint ST (only the special ST format): .IFF |
| − | STOS memory bank: .MBK | + | STOS memory bank: .MBK |
| − | STOS character set: .CR0, .CR1, .CR2 | + | STOS character set: .CR0, .CR1, .CR2 |
| − | Animaster Sprite Bank: .ASB | + | Animaster Sprite Bank: .ASB |
| − | Picture Packer: .PP1, .PP2, .PP3 | + | Picture Packer: .PP1, .PP2, .PP3 |
Runs fine in 1 MB only bigger high color pictures need 4Mb memory | Runs fine in 1 MB only bigger high color pictures need 4Mb memory | ||
| − | [http://www.atari-forum.com/viewtopic.php?f=16&t=13124&start=45#p120051 | + | [http://www.atari-forum.com/viewtopic.php?f=16&t=13124&start=45#p120051 Get it from here on Atari Forum] |
Revision as of 19:14, 26 May 2008
This ST program will convert almost any ST graphics format into a standard .BMP file.
Supported formats:
DEGAS: .PI1, .PI2, .PI3, .PC1, .PC2, .PC3, ICN, BL1, BL2, BL3 Neochrome: .NEO CrackArt: .CA1, .CA2, .CA3 ArtDirector: .ART STadCad: .PAC Tiny: .TNY, .TN1, .TN2, .TN3, .TN4, .TN5, .TN6 Doodle: .DOO Spectrum: .SPU, .SPC, .SPS, .SPX Photochrome: .PCS QuantumPaint: .PBX Overscan: .PCI HighresMedium: .HRM DeLuxePaint ST (only the special ST format): .IFF STOS memory bank: .MBK STOS character set: .CR0, .CR1, .CR2 Animaster Sprite Bank: .ASB Picture Packer: .PP1, .PP2, .PP3
Runs fine in 1 MB only bigger high color pictures need 4Mb memory