Template:Infobox VG/doc/syntax guide

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title
The full name of the game including punctuation and style ("Super Mario RPG: Legend of the Seven Stars", not "Super Mario RPG" or "Legend of the Seven Stars"). Avoid wikilinking the name of the game.
collapsible
Set = yes to make the box collapsible.
state
Determines the intitial collapsed state of the infobox. Set = collapsed to put the box in collapsed state initially. Set = expanded to put the box in expanded state initially. Set = autocollapse to have the box's initial collapsed state be determined automatically based on the number of other templates in the article that also have the "collapsible" attribute. (Has no effect if collapsible is not used)
show image
Set = yes to make the image show even when collapsed. (Has no effect if collapsible is not used)
image
Ideally, an English-language cover or a promotional flier, in the case of an arcade game. Failing that, a logo or foreign-language cover can suffice. Where different cover designs are available for different regions, the one from the region in which the game has been developed should be used. If the game is not developed in an English-language region use the cover from the region in which the game receives its first English language release, unless another English language version has been uploaded first in which case don't change it. Where a game is released on multiple platforms, the PC cover is preferred over console covers to avoid bias towards a certain console. However, if possible, artwork should not use any platform indicator at all. Avoid screenshots (per consensus) and multiple images (per WP:FUC #3). Multiple images may be acceptable if the article is covering multiple games (such as with Pokémon Ruby and Sapphire).
To avoid stretching the Infobox overlarge, avoid using images with a width greater than 250 pixels. Where possible use 250px, as it gives the best fit. Wiki: [[Image:name.ext|250px]]
caption
A short description of the image. Is it a flyer, a game cover, or something else? (See above for what an image should consist of.) This is used as the alternate text that will be displayed below the image. Note: This field doesn't display if the image field is blank.
aspect ratio
Information on the aspect ratio of the game's video output. Traditionally, this is 4:3 for classic TVs, displays and arcade cabinets, 16:9 for more modern wide-screen TVs, or 16:10 for wide-screen computer monitors.
resolution
The native resolution that a game is rendered at. This excludes any upscaling that may occur post-render, either within the game console/computer or TV or other display.
developer
The popular name(s) of the game developer(s), e.g. Konami Computer Entertainment Japan. This field is for the company that developed the game, as opposed to any individual staffers. In the case of a game made entirely by one designer, use the designer field instead. The name(s) can be wikilinked.
publisher
The popular name(s) of the video game publisher(s). The name(s) can be wikilinked.
distributor
The popular name(s) of the game's distributor(s). Only use this field if it is a different company from the publisher. The name(s) can be wikilinked.
designer
The popular name(s) of the game designer(s). This field is for notable staff that worked on the game, rather than companies. The name(s) can be wikilinked.
writer
The popular name(s) of the game's writer(s). This field should only be used if someone of note worked on the game's story and script, such as a professional author. The names can wikilinked.
artist
The popular name(s) of the game's artist(s). This field is for notable artists who may have worked on the game. The name(s) can be wikilinked.
composer
The popular name(s) of the composer(s) who worked on the game's music. The field should only be used for notable composers such as those with substantial work outside the video games industry.
license
The software license the game is released under. Chiefly useful for free software. Commercial EULA software does not require this field, but may be marked proprietary. Abandonware is not considered a license. Wikilink to a description of the license, or to the full text, if available.
series
The video game series the game is associated with. Only use this field if there's an article for the series. Wikilink the name(s). Make sure you italicize any game names that are part of the series title (such as [[Resident Evil (series)|''Resident Evil'' series]])
engine
If the game uses a notable game engine, link the name of the engine the game uses (such as the Lithtech engine), or the name of the game that this game's engine is based on (such as Metal Gear Solid: The Twin Snakes being based on Metal Gear Solid 2's engine).
version
The latest version number of the game. This field typically applies to PC games, though some console and arcade games have several numbered revisions too.
released
If possible use the game's exact release date. ("March 28, 2024") Use the first public non-festival release in the game's country of origin, as well as any English-language release dates available. Use the Template:Tl template: {{vgrelease|NA=[[March 28]], [[2024]]}}
modes
Playing modes the game offers: single/multi-player, online or cooperative modes etc. List all the important modes of the game. Wiki: Cooperative, competitive, online<br/>Players: 1-4
ratings
The game's censorship rating most widely accepted in the game's country of origin (and any English-language censorship ratings). Use the Template:Tl template: {{vgratings|ESRB=E}}
cabinet
The type of arcade cabinet the game uses, e.g. upright, sit-down, cocktail, custom.
display
The characteristics of the arcade hardware's video output, such as graphical technique, display resolution and monitor orientation. Wiki: [[Raster graphics|Raster]], 256 x 224, horizontal orientation
arcade system
The name of the arcade system board hardware. Wikilink the name(s).
Note
In case of unique arcade hardware, leave the arcade system field empty and fill in the fields listed below.
cpu
The names and number of CPUs present. Wikilink the names if available.
sound
The names and number of hardware present. Wikilink the names if available.
input
Controller type(s) used to play the game. Use generic names like joystick, gamepad, keyboard and mouse etc. Do not use brand names for devices e.g. "Logitech G25 Racing Wheel" instead just use steering wheel.